I tried rigging and posing a character in 3ds Max.

Character facial rig controls in the 3ds Max viewportView full image
Character rigging01
A posed character carrying a large weapon in 3ds MaxView full image
Testing a pose02

A clay-like render I made in Blender, with a look somewhere between cartoon and realism.

A character render and material nodes in Blender showing a clay-like surfaceView full image
A clay-like material study03